Update September 2026 · 6 min read
Out now on Google Play and in the browser. Improved terrain on every map, two long-range
missile launchers, new tank, destroyer and artillery models, an updated Falcon, a quicker
way to train units and select groups, and fixes for Android crashes.
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September 2026 · Art pipeline · 6 min read
No image-to-3D model I tried actually produces a game-ready low-poly asset. This is
the pipeline that does: generate concepts wide, strip the winner to a featureless
silhouette, run it through smart topology, cut everything the camera never sees, then
texture the cleaned mesh in one multi-view pass — 2,552 triangles down to 791.
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Update July 2026 · r/RealTimeStrategy
Everything that landed in July: the first campaign — tutorial-style, with mission
briefing videos — plus fighter jets, anti-air missiles, an airport and AA defences,
23 new maps, performance work to hold a much larger unit count on one map, and the
Google Play release. Second of three update videos.