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Warpact

Dev log

The finished low-poly Syndicate anti-air missile truck
September 2026 · Art pipeline · 6 min read

Building low‑poly game‑ready 3D assets using AI models

No image-to-3D model I tried actually produces a game-ready low-poly asset. This is the pipeline that does: generate concepts wide, strip the winner to a featureless silhouette, run it through smart topology, cut everything the camera never sees, then texture the cleaned mesh in one multi-view pass — 2,552 triangles down to 791.

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Update July 2026 · r/RealTimeStrategy

Warpact — July update video (2/3)

Everything that landed in July: the first campaign — tutorial-style, with mission briefing videos — plus fighter jets, anti-air missiles, an airport and AA defences, 23 new maps, performance work to hold a much larger unit count on one map, and the Google Play release. Second of three update videos.